Skip to content

Use masks

A mask says where a layer’s edits apply. White areas get the full edit, black areas get none, and gray areas get part of it. A layer can hold several masks and combine them.

Right-click a layer (or hover over it and click ⋯) and choose Add Mask, then pick a kind:

Kind What it selects Page
Painted Wherever you paint Paint a mask
Linear Gradient, Radial Gradient A ramp or an ellipse Mask with gradients
Luminance Range A range of brightness Mask by brightness
Smart Select, Subject, Sky, Select Things the AI finds or you click Mask with AI
Depth Range A range of distance Mask by distance

Once a layer has a mask, the same menu offers Add, Subtract and Intersect submenus instead. Each holds the same kinds and says how the new mask joins the others.

The three buttons beside Layer at the top of the pane (drawn, range and AI masks) make a new layer with that mask. Hold Shift while clicking to add the mask to the selected layer.

A layer with no mask applies everywhere.

Add keeps both shapes, Subtract cuts the new shape out of the earlier ones, Intersect keeps only the overlap

Masks combine from the top of the list down. Each one after the first has an operation:

Operation Result
Add The new mask’s area is added to what is already selected
Subtract The new mask’s area is removed from what is selected
Intersect Only the area both masks select stays

The first enabled mask starts the selection, so it has no operation. Its card says “Starts the mask”. Later masks combine with it.

To change a mask’s operation, open its card and choose Add, Subtract or Intersect. You can also click the small symbol on its row to step through the three, or right-click it and choose Combine.

Typical uses:

  • Subtract a Painted mask from a Sky mask to keep the edit off a tree branch the AI merged into the sky.
  • Intersect a Radial Gradient with a Luminance Range to brighten only the highlights near the center.

Example: a landscape with a Sky mask, then a Painted mask subtracted over a branch, shown with the mask overlay on

  • To flip one mask, open its card and click the Invert button, or right-click the row and choose Invert. A half-circle mark appears on the row.
  • To flip the finished result of all the layer’s masks, right-click the layer and choose Invert Whole Mask.

Press O (by default), choose View › Mask Overlay, or click the overlay button in the Layers header. The active layer’s mask shows as a red tint over the photo. Adding a mask turns the overlay on. Changing a slider in the Edit panel turns it off, so you can see the edit. Press O to bring it back.

Screenshot: a photo with a red mask overlay on the sky, and the Layers pane beside it

Select a mask row to open its card under the row.

  • Strength scales that one mask before it combines. At 50%, the mask contributes half.
  • Expand grows (positive) or shrinks (negative) the selected area. Feather softens its edge. Both appear on Painted, Subject, Sky and Select masks.
  • Gradients, Luminance Range and Depth Range have their own controls, covered on their pages.
  • Click the eye on a mask row to switch it off without losing it. If you switch off the first mask, the next enabled one starts the selection.
  • Drag a mask row to reorder it. A mask moves only within its own layer.
  • Right-click a mask for Duplicate Mask and Delete Mask. Press Delete to remove the selected mask or layer. Image › Undo takes it back.
Technical details: how masks resolve

Each mask is a grayscale image the size of the photo, with values from 0 to 1. DarkRay builds the final mask like this:

  1. Take the enabled masks in list order.
  2. For each, flip it if it is inverted (1 − mask), then multiply by its Strength.
  3. The first one becomes the running total. Each later one joins it: Add is total + mask, Subtract is total − mask, Intersect is total × mask.
  4. After every step, keep the total between 0 and 1.
  5. If Invert Whole Mask is on, flip the final total.

The layer’s opacity multiplies the result when the layer is composited.

Two edge cases. If no mask is enabled, the layer is unmasked. If an enabled mask has nothing to give, such as an AI mask whose saved result is missing, the layer gets a mask of 0 and does nothing until you regenerate it (see Mask with AI). Masks that depend on the photo’s pixels, such as Luminance Range, read the result of the layers beneath, so they follow edits you make lower in the stack.